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  1. Finding the connected components of a graph is a fundamental prob- lem with uses throughout computer science and engineering. The task of computing connected components becomes more difficult when graphs are very large, or when they are dynamic, meaning the edge set changes over time subject to a stream of edge inser- tions and deletions. A natural approach to computing the connected components on a large, dynamic graph stream is to buy enough RAM to store the entire graph. However, the requirement that the graph fit in RAM is prohibitive for very large graphs. Thus, there is an unmet need for systems that can process dense dynamic graphs, especially when those graphs are larger than available RAM. We present a new high-performance streaming graph-processing system for computing the connected components of a graph. This system, which we call GraphZeppelin, uses new linear sketching data structures (CubeSketch) to solve the streaming connected components problem and as a result requires space asymptotically smaller than the space required for a lossless representation of the graph. GraphZeppelin is optimized for massive dense graphs: GraphZeppelin can process millions of edge updates (both inser- tions and deletions) per second, even when the underlying graph is far too large to fit in available RAM. As a result GraphZeppelin vastly increases the scale of graphs that can be processed. 
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  2. A filter is adaptive if it achieves a false positive rate of " on each query independently of the answers to previous queries. Many popular filters such as Bloom filters are not adaptive—an adversary could repeat a false-positive query many times to drive the false-positive rate to 1. Bender et al. [4] formalized the definition of adaptivity and gave a provably adaptive filter, the broom filter. Mitzenmacher et al. [20] gave a filter that achieves a lower empirical false- positive rate by exploiting repetitions. We prove that an adaptive filter has a lower false- positive rate when the adversary is stochastic. Specifically, we analyze the broom filter against queries drawn from a Zipfian distribution. We validate our analysis empirically by showing that the broom filter achieves a low false-positive rate on both network traces and synthetic datasets, even when compared to a regular filter augmented with a cache for storing frequently queried items. 
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  3. Programs written in C/C++ can suffer from serious memory fragmentation, leading to low utilization of memory, de- graded performance, and application failure due to memory exhaustion. This paper introduces Mesh, a plug-in replace- ment for malloc that, for the first time, eliminates fragmen- tation in unmodified C/C++ applications. Mesh combines novel randomized algorithms with widely-supported virtual memory operations to provably reduce fragmentation, break- ing the classical Robson bounds with high probability. Mesh generally matches the runtime performance of state-of-the- art memory allocators while reducing memory consumption; in particular, it reduces the memory of consumption of Fire- fox by 16% and Redis by 39%. 
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